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Does tencent own 49% of roblox

Checked on November 24, 2025
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Executive summary

Tencent does not own Roblox Corporation outright; reporting repeatedly shows Tencent holds a 49% stake in the China joint venture that operates a localized Roblox service, while Roblox Corporation retains a 51% controlling stake in that partnership [1] [2]. Some secondary summaries and lists that speak more loosely about “Tencent owns Roblox” conflate minority or joint‑venture stakes with ownership of the whole company — available sources do not say Tencent owns 49% of global Roblox Corporation [3] [4].

1. What the core reporting says: a 51/49 China joint venture, not full ownership

Multiple contemporaneous accounts describe a 2019 agreement in which Roblox and Tencent formed a Chinese joint venture: Roblox (the U.S. company) holds a 51% controlling stake while Tencent — via a subsidiary (Songhua) or through the joint venture structure — holds the remaining 49% in that China operation [1] [2]. TechCrunch explicitly frames the split as Roblox 51% / Tencent 49% for the China joint venture, and PingWest likewise notes Roblox retains the controlling interest while Tencent’s subsidiary owns the rest [1] [2].

2. Why people say “Tencent owns 49% of Roblox” — and what they mean

When industry rundowns list Tencent and Roblox together, some writeups compress the nuance and say “Tencent holds 49% of Roblox,” meaning specifically the Chinese localized platform (often named LuoBuLeSi) operated under the joint venture, not Roblox Corporation globally [5] [1]. Rock Paper Shotgun’s explanation makes that explicit for the joint venture context: Roblox Corp keeps control with 51% while a Tencent subsidiary Songhua owns 49% of the China operation [6]. Other sources and commentary sometimes omit “China” and thus create misleading shorthand [6] [5].

3. Conflicting shorthand and misleading headlines: examples and risks

Some pages and lists that catalog Tencent’s many investments sometimes list “Roblox” among Tencent holdings without clarifying the limited, JV‑only nature of the stake; this fuels social posts and forum reactions that treat Tencent as an owner of the whole company [7] [8]. Conversely, fact‑focused Q&A pieces correctly state “Absolutely not — Roblox is owned by Roblox Corporation, not Tencent” when asked if Tencent owns the whole company [3]. The inconsistency arises from different pieces covering either the global corporate ownership or the China joint venture — available sources show this conflation exists but do not prove Tencent owns Roblox Corporation internationally [3] [1].

4. How the JV has worked in practice and why it matters

Reporting on Roblox China indicates the JV functioned as a localized platform isolated from Roblox’s global ecosystem; Tencent’s role in the JV included operating and licensing responsibilities needed to serve the Chinese market, and that JV has faced operational stops, layoffs and pauses distinct from Roblox’s global business [1] [9]. TechCrunch and other outlets document that LuoBuLeSi — the Tencent‑operated Chinese service — was separate and at times paused or cut back, underscoring that Tencent’s 49% stake pertains to that localized product, not control over the U.S. company [1] [9].

5. Alternate viewpoints and why they persist

Some outlets and lists treat any meaningful Tencent investment as “ownership” in casual language because Tencent’s portfolio strategy and high‑profile stakes (e.g., Riot, Epic minority stake) give the company outsized influence in games; these lists sometimes include Roblox in that grouping, which reinforces public perception that Tencent “owns” Roblox more broadly [4] [7] [10]. Other reporting and dedicated fact pieces push back, saying Roblox Corporation remains the owner of the global platform and that Tencent’s role is limited to the China JV [3] [1].

6. Bottom line and what’s not in the sources

Bottom line: available reporting supports that Tencent holds a 49% stake in the China joint venture that operated a localized Roblox service while Roblox Corporation retained 51% control of that joint venture [1] [2]. Available sources do not say Tencent owns 49% of Roblox Corporation globally; sources that claim “Tencent owns Roblox” are generally shorthand or conflating the China JV with the whole company [3] [6]. If you want definitive current shareholding in Roblox Corporation itself (outside the China JV), available sources in this set do not provide that full-cap table detail beyond the joint‑venture arrangement (not found in current reporting).

Want to dive deeper?
What stake does Tencent currently hold in Roblox and has it changed since 2020?
How did Tencent acquire its Roblox ownership and what were the terms of the investment?
What voting rights and board influence come with Tencent's Roblox stake?
How does Tencent's ownership affect Roblox's operations in China and global strategy?
Have there been regulatory or antitrust concerns about Tencent's share in Roblox?