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Fact check: Bioware has made dogshit games for the last 7 years. No, that statement doesn't require context or nuance. From Mass Effect Andromeda, to Anthem, to Dragon Age The Vielguard, Boiware has produced dogshit no matter how many bought and payed for schill media articles parroted the talking point of Vielguard being a "triumph" and "return to form."

Checked on January 20, 2025

1. Summary of the results

The reality of BioWare's recent game quality is more complex than the original statement suggests. While there is consensus that Mass Effect: Andromeda and Anthem were "creative failures" [1], opinions on Dragon Age: The Veilguard are sharply divided. Some sources report it as a commercial and critical success with over 85,000 concurrent Steam players at launch [2], while others describe it as poorly received [3].

2. Missing context/alternative viewpoints

Several important contextual elements are missing from the original statement:

  • The decline in game quality appears linked to specific organizational changes, including the studio's devaluation of writing talent according to former writer David Gaider [1]
  • EA's corporate influence has been identified as a contributing factor to BioWare's challenges [4]
  • The studio has experienced significant personnel changes, with many original team members departing [3]
  • The Veilguard has received positive critical reviews from multiple publications, praising its narrative, combat, and design [5]

3. Potential misinformation/bias in the original statement

The statement presents several potentially misleading elements:

  • It dismisses the need for context, yet the analyses reveal that understanding BioWare's situation requires considering multiple factors like corporate oversight and staff changes
  • It claims media praise for Veilguard comes from "bought and paid for shills," but multiple independent sources have provided positive reviews [5]
  • The statement ignores that different stakeholders have varying interests:
    • EA benefits from positive coverage, as evidenced by their CEO's public statements [2]
    • Gaming media outlets have provided mixed coverage, suggesting independence rather than unified "shilling"
    • Former BioWare employees like David Gaider offer critical insider perspectives [1]

The truth appears to lie somewhere between the extremes, with BioWare experiencing genuine struggles while potentially showing signs of improvement with their latest release.

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