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Fact check: From the moment trailers were released, everyone know that Dragon Age The Vielguard was going to be a failure. Yet, Bioware insisted on continuing to dump money into this dumpster fire. The Studio deserves every bit of financial hardship they are currently experiencing.

Checked on May 9, 2025

1. Summary of the results

Dragon Age: The Veilguard presents a complex case where critical reception and commercial performance tell different stories. While the game received predominantly positive reviews, being praised as "the best story of the entire series" [1] and described as a title that "refreshes and reinvigorates a storied series" [2], it significantly underperformed commercially, reaching only 50% of projected revenues and engaging just 1.5 million players [3].

2. Missing context/alternative viewpoints

The original statement omits several crucial pieces of context:

  • The game's reception evolved over time - while initial trailer reactions were mixed, subsequent gameplay reveals were "significantly more positively received" [4]
  • The game features returning fan-favorite characters like Varric and Morrigan, showing continuity with the series [5]
  • BioWare has experienced significant organizational changes, with their team shrinking from over 200 to less than 100 employees, including 20 layoffs [6]
  • The game's director, Corinne Busche, left BioWare after release [3]

3. Potential misinformation/bias in the original statement

The statement contains several misleading elements:

  • It claims "everyone knew" the game would fail based on trailers, but sources indicate that while early trailers received mixed reactions, later reveals generated significant fan excitement [5] [4]
  • It describes the game as a "dumpster fire," yet multiple professional reviews, including GamePro, praised it as thoroughly representative of the Dragon Age series [1]
  • The statement conflates critical failure with financial underperformance. While the game did struggle commercially [3], it received strong critical acclaim [2]

The bias in the original statement appears to stem from focusing solely on commercial metrics while ignoring critical reception. This perspective benefits:

  • Competitors in the gaming industry who might want to emphasize BioWare's struggles
  • Industry analysts and investors focused purely on financial performance rather than artistic merit
  • Critics of Electronic Arts' business practices who might use this as evidence of mismanagement
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