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Minecraft is a ripoff of roblox

Checked on November 17, 2025
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Executive summary

Claims that “Minecraft is a ripoff of Roblox” are not supported in the provided reporting. Available sources describe both games as popular, sandbox-style experiences and show ongoing lawsuits alleging addictive features and safety concerns for Roblox, Minecraft and Fortnite — but none say one copied the other or that Minecraft ripped off Roblox (not found in current reporting). The record shows legal scrutiny over child safety and alleged addictive design across multiple companies, including Microsoft’s Mojang (Minecraft) and Roblox Corporation [1] [2] [3].

1. Different origins and business models — parallel evolution, not a clear copy

Minecraft began as an independent sandbox game created by Mojang and later acquired by Microsoft; Roblox is a platform that lets users create and host many different user-made games. The search results focus on lawsuits and legal actions involving both titles rather than on any allegation that Minecraft copied Roblox or vice versa; none of the provided articles claim a direct ripoff relationship between the two (not found in current reporting) [1] [4].

2. Lawsuits treat them as separate defendants in the same wave of litigation

Recent litigation groups and complaints file suit against multiple companies — Epic Games (Fortnite), Roblox Corporation, and Microsoft/Mojang (Minecraft) — alleging they created “gateway” games with addictive features targeting children. Plaintiffs have repeatedly bundled these companies into the same legal discussions because the suits pursue similar theories about design and monetization, not because the games are copies of each other [1] [5].

3. What the lawsuits actually allege: addiction and child-safety, not copying

The complaints cited in news reports allege developers added features meant to maximize time spent and microtransaction revenue and that companies failed to implement adequate safety protections for children [2] [6]. For example, a Maine mother’s 83‑page suit claims games were marketed to young children with features developers “knew would be addictive” [2] [6]. Those allegations are about design incentives and harms, not intellectual-property theft between Minecraft and Roblox [2] [4].

4. Regulatory and prosecutorial actions focus on harm and moderation failures

State-level actions emphasize child safety. Louisiana’s attorney general sued Roblox alleging it “is overrun with harmful content and child predators” and prioritized growth and revenue over safety [3]. That complaint names platform moderation and content problems specific to Roblox; the article also notes simultaneous class actions involving Minecraft and Fortnite, again linking the companies by alleged harms rather than plagiarism [3].

5. Public perception vs. evidence — “they look similar” is not a legal finding

Online forums and user discussions sometimes accuse one platform of copying aesthetics or assets — for example, a forum post complaining about Minecraft-like sounds used in Roblox-created experiences [7]. These user complaints reflect community frustration but are anecdotal and do not appear in the mainstream legal reporting as a basis for an intellectual-property or “ripoff” claim between the companies [7] [1].

6. Competing perspectives and potential hidden incentives

Plaintiffs and public officials frame lawsuits to highlight harms to children and to seek remedies; their filings may have advocacy aims and can aggregate defendants to strengthen a legal narrative. Platform companies respond by emphasizing moderation tools and investment in safety (Roblox spokesperson noted company moderation efforts in the Louisiana piece) [3]. Plaintiffs’ lawyers and state AGs have an implicit agenda to hold large tech firms accountable; defendants have an implicit agenda to protect brand reputation and limit liability [3] [4].

7. What the sources do not say — limits of current reporting

Available reporting does not document any lawsuit, regulator finding, or major news investigation concluding Minecraft is a ripoff of Roblox, nor does it present technical analyses comparing original code, assets, or IP to establish copying between the two. If you’re seeking evidence of one game stealing the other’s intellectual property, that specific claim is not found in the provided reporting (not found in current reporting) [1] [7].

8. Bottom line for readers

If your point is that Minecraft borrowed ideas common to many sandbox games, that’s plausible and reflected in community debate; if your point is that Minecraft is a direct ripoff of Roblox, the provided sources do not support that. Current mainstream coverage clusters Minecraft and Roblox together because both are defendants in litigation about addictive design and child safety — not because reporting shows one copied the other [1] [2] [3] [5].

Want to dive deeper?
What are the key differences in gameplay and design between Minecraft and Roblox?
How have Minecraft and Roblox each influenced the gaming industry and user-created content?
Which platform has higher revenue, player base, and market share as of 2025: Minecraft or Roblox?
How do modding, monetization, and creator economies compare between Minecraft and Roblox?
Have there been legal disputes or public controversies claiming one game copied the other?