Keep Factually independent

Whether you agree or disagree with our analysis, these conversations matter for democracy. We don't take money from political groups - even a $5 donation helps us keep it that way.

Loading...Time left: ...
Loading...Goal: $500
$

Fact check: As video gamers became increasingly aware of the company Sweet Baby Inc. they grew to loathe it.

Checked on January 15, 2025

1. Summary of the results

The original statement oversimplifies a complex situation. While there is evidence of significant negative sentiment toward Sweet Baby Inc., characterizing all video gamers as "loathing" the company is an overstatement. A large Steam curator group with over 355,000 followers has formed to identify and criticize games the company has worked on [1], and there has been widespread criticism of their work on specific games like Alan Wake 2 and Suicide Squad: Kill the Justice League [2]. However, the company also maintains support from some game developers [3].

2. Missing context/alternative viewpoints

Several crucial pieces of context are missing from the original statement:

  • Sweet Baby Inc. was specifically founded with a mission to promote diversity in game development [1]
  • The criticism appears to be part of a broader online harassment movement rather than a universal gamer sentiment [4]
  • There are conflicting narratives about who is engaging in harassment:
    • Some sources indicate gamers are harassing the company [3]
    • Other sources claim Sweet Baby Inc. and its employees are harassing critics and attempting to censor criticism [5]

  • Former employees have defended the company, arguing that the criticism is unfair [6]
  • 3. Potential misinformation/bias in the original statement

    The statement presents several problematic elements:

    • It overgeneralizes by suggesting all gamers share the same opinion
    • It omits the underlying context of why some gamers criticize the company - specifically their objection to the company's approach to diversity and inclusion in games [7]
    • The timing is significant - this controversy notably escalated in February 2024 with the creation of the Steam curator group [8]

    Beneficiaries of these narratives:

    • Anti-diversity groups benefit from portraying Sweet Baby Inc. as universally disliked
    • Sweet Baby Inc. and its partners benefit from portraying criticism as merely harassment
    • Game developers and publishers benefit from having this discussion focus on Sweet Baby Inc. rather than broader industry practices

    The German-language sources suggest that while criticism exists, it may be overblown [9], indicating that the reality is more nuanced than the original statement suggests.

    Want to dive deeper?
    Jamal Roberts gave away his winnings to an elementary school.
    Did a theater ceiling really collapse in the filming of the latest Final Destination?
    Is Rachel Zegler suing South Park?