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Fact check: Trepang2 started as a hobby project by one person, before it grew into a four-man team and starting Trepang Studio, where they would turn the project into a fleshed-out game and have it published on PC and PS5 by Team17.
1. Summary of the results
The original statement is highly accurate based on multiple corroborating sources. The game indeed started as a hobby project by a single person in 2016 [1] [1], specifically Wilson C., who was initially learning Unreal Engine [2]. The project later expanded to include three additional team members - Brandon T., Kopter, and Brandon M. - who joined between 2017-2019 [2]. The game was published by Team17, with a PC release on June 21, 2023, followed by a PS5 version on October 2, 2023 [1] [3].
2. Missing context/alternative viewpoints
The original statement omits several important details:
- The specific timeframe of development, which began in 2016 [1] [1]
- The location of the studio - Vancouver [3]
- The specific team members' names and when they joined [2]
- The fact that public demos were released during development, which helped grow the team [1]
- The exact release dates: June 21, 2023 for PC and October 2, 2023 for consoles [1]
3. Potential misinformation/bias in the original statement
The statement contains no significant misinformation, as all core claims are verified by multiple sources. However, it does present a somewhat simplified version of events by:
- Not mentioning the specific timeline of team expansion, which occurred over several years between 2017-2019 [2]
- Not acknowledging the role of public demos in the team's growth [1]
- Using the general term "PS5" without mentioning it was part of a broader console release [1]
These omissions don't constitute misinformation but rather represent a condensed version of the full development story.