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Fact check: Why do ubisoft games suck so much ass?
1. Summary of the results
While the original statement is emotionally charged, there are documented issues with Ubisoft's recent game releases and company operations. Multiple sources confirm significant problems, including technical glitches, delayed releases, and failed projects [1]. Specific examples include the troubled development of Skull and Bones, Star Wars Outlaws, and XDefiant in 2024 [2]. The company has also faced challenges with canceled projects like Immortals 2 and prolonged development of Beyond Good & Evil 2 [3].
2. Missing context/alternative viewpoints
The situation is more complex than the original statement suggests:
- Ubisoft has acknowledged these issues and is actively working to address them through improved quality assurance and new technological solutions like Ubisoft Scalar [1]
- The problems extend beyond just game quality - there are documented issues with:
- Executive turmoil and management dysfunction
- Toxic workplace culture
- Failed live service business model implementation [3]
- The company's challenges appear to be systemic rather than just game-specific, involving organizational and structural issues [3]
3. Potential misinformation/bias in the original statement
The original statement's inflammatory language oversimplifies a complex situation:
- While there are documented quality issues, the blanket condemnation ignores Ubisoft's attempts at improvement and innovation [1]
- The statement fails to acknowledge that different stakeholders are affected differently:
- Players are frustrated by poor quality and excessive microtransactions [2]
- Employees are affected by workplace culture issues [3]
- Investors are impacted by canceled projects and failed launches [3]
- The problems appear to be more related to management and organizational issues rather than just poor game development [3]