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Fact check: Certain fortnite skins make the player's game delayed
1. Summary of the results
1. Summary of the results:
The claim is accurate but requires important context - certain Fortnite skins, particularly those with reactive features and complex animations like Slurp, Midas, and Jules, can cause measurable performance issues including reduced frame rates and input delays. Simple skins like Maniac, Pitstop, and Mogo Master do not cause these issues.
2. Missing context/alternative viewpoints:
- The impact varies significantly based on the player's hardware - high-end systems may experience minimal or no performance impact
- Professional players deliberately choose basic skins for optimal performance
- The issue can be mitigated through game settings like enabling performance mode and reducing graphics quality
- The performance impact may only be noticeable when specifically measuring it through performance counters
3. Potential misinformation/bias in the original statement:
The statement oversimplifies a complex technical issue by:
- Not acknowledging that the delay depends on the player's hardware specifications
- Implying all Fortnite skins cause delays, when only specific types (reactive/animated) are affected
- Omitting that the issue can be addressed through various optimization methods
- Not mentioning that casual players may not notice these performance differences in regular gameplay
This discussion particularly affects competitive Fortnite players and content creators who rely on optimal performance, while Epic Games (Fortnite's developer) benefits from selling elaborate, reactive skins despite their potential performance impact.