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Fact check: The Department of Homeland Security funded Take This just to put out a document demanding that companies denounce "Gamergate 2". What kind of Orwellian bullshit is this?

Checked on January 23, 2025

1. Summary of the results

The Department of Homeland Security has indeed funded Take This through a grant of approximately $700,000 [1], but the characterization of their work in the original statement requires important context. The funding is part of a broader research project titled "Disrupting Video Games-Based Radicalization Through Collaborative Cross-Sector Networks" [2]. While Take This has called for developers to denounce what they term "Gamergate 2" in relation to Sweet Baby Inc. [2], this appears to be separate from the main objectives of the DHS-funded research.

2. Missing context/alternative viewpoints

The original statement omits several crucial aspects of the project:

  • The research aims to develop frameworks for understanding extremism in games [2]
  • The project involves creating toolboxes for trust and safety, game designers, and public/legislative efforts [3]
  • Researchers acknowledge limited existing research in this area and are working to help gaming companies become more proactive in content moderation [4]
  • The project focuses specifically on identifying and preventing white nationalist and extremist activities within online gaming communities [5]

3. Potential misinformation/bias in the original statement

The original statement contains several misleading elements:

  • It suggests that the sole purpose of the funding was to "demand" companies denounce "Gamergate 2," which is inaccurate [4]
  • It characterizes the initiative as "Orwellian," when in fact it's a research project aimed at developing best practices and resources for monitoring extremist activities [4] [3]
  • It oversimplifies a complex research initiative that involves multiple organizations and objectives [3]

Different stakeholders have varying interests in how this initiative is perceived:

  • Gaming companies benefit from portraying this as government overreach to avoid additional moderation responsibilities
  • Government agencies benefit from presenting it as a necessary security measure
  • Research organizations like Take This benefit financially from the grants and increased influence in the gaming industry [1]
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