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Index/Topics/Online Radicalisation

Online Radicalisation

The issue of radicalisation and online manipulation, which the Pathways package aimed to teach about.

Fact-Checks

4 results
Jan 24, 2026
Most Viewed

The British funded game Pathways had the unintended effect of making the character of Amelia a viral icon.

— a learning package developed by and ’s — intended to teach 11–18-year-olds about , unexpectedly produced a viral fandom around its antagonist, , turning a cautionary character into an internet icon ...

Jan 24, 2026
Most Viewed

How did Shout Out UK and local councils respond publicly after Amelia went viral?

and the local councils behind the learning package moved quickly to take the game offline after the character Amelia became a viral internet phenomenon, a decision reported as developers or authoritie...

Jan 10, 2026

What factors contribute to radicalization in Muslim communities?

Radicalization in Muslim communities is a multicausal process driven by structural "push" conditions (economic marginalization, political grievances, weak governance), interpersonal "pull" dynamics (g...

Jan 6, 2026

How are UK law enforcement and security services monitoring and responding to extremist and fascist threats?

UK law enforcement and security services use a combined model of intelligence-led policing, the Prevent public-health style intervention programme, and prosecutorial/disruption tools under the CONTEST...

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