Index/Organizations/Nintendo

Nintendo

Japanese multinational video game and consumer electronics company

Fact-Checks

9 results
Nov 29, 2025
Most Viewed

Did Donkey Kong get his name because his creator believed “donkey” meant “stupid” in English and wanted to convey the impression that the character was a “Stupid Ape"

Shigeru Miyamoto has repeatedly said he chose “Donkey” to convey stubbornness and “Kong” to evoke a gorilla — not because he thought “donkey” meant “stupid” in English — and multiple fact-checks and i...

Jan 16, 2026
Most Viewed

Does Super Mario say "Itsumi"

A widespread social-media claim that Mario’s catchphrase is actually “Itsumi Mario” — meaning “Super Mario” in Japanese — is false: authoritative sources and Nintendo’s own materials record the line a...

Feb 3, 2026

When did the Nintendo 3ds Release and how much did it sell

The 3DS launched in early 2011—debuting in on February 26, 2011 and rolling out to , and in late March 2011—and went on to sell roughly 75.9–76.0 million hardware units worldwide over its lifetime acc...

Jan 26, 2026

is the switch 2 a sucess

is a commercial success in headline terms: it set record launch numbers, has crossed multi‑million shipment milestones and finished 2025 as the top-selling hardware in the , but signs of , regional co...

Jan 24, 2026

dsdsdsds

The string "dsdsdsds" most likely represents repeated uses of the abbreviation "," whose meaning varies widely by context — from "" (d.s.) and "Dear Son" in texting, to technical senses like "double-s...

Jan 8, 2026

Digimon came out before pokemon

No — Pokémon preceded Digimon in public release: the first Pokémon games reached Japan in 1996, while Bandai’s Digital Monster (Digimon) virtual pet launched in mid‑1997, and the Pokémon anime also ai...

Jan 4, 2026

who copied digimon

The short answer to "who copied Digimon" is: there is no authoritative record showing a single franchise or company definitively copied Digimon; instead, fans and commentators have accused multiple pr...

Nov 14, 2025

Evolution of brain training games in education

Brain-training games began as simple console and handheld puzzle collections (e.g., Big Brain Academy on DS in 2005) and have become a booming, largely mobile and app-driven industry projected to grow...

Oct 9, 2025

How does the 190 new registrations in February 2025 compare to the same period in previous years?

The available documents do not supply a direct historical comparison for the claim that there were , so a definitive year‑over‑year comparison cannot be established from the provided material. The onl...