Index/Organizations/Digital Foundry

Digital Foundry

Brand of video game and gaming hardware technical analysis content

Fact-Checks

7 results
Jan 26, 2026
Most Viewed

The Xbox 360 performed better than the PlayStation 3 in terms of multi-platform games.

Across contemporary technical comparisons and developer/community discussions, the held a consistent, often small but meaningful advantage in multi‑platform ports during the seventh‑generation era — e...

Jan 26, 2026
Most Viewed

Which creators or developers have publicly collaborated with or criticized Threat Interactive, and what did those exchanges reveal?

has been publicly engaged mainly with fellow creators and community critics rather than formal studio partners: high-profile criticism targeted ’s and several community outlets have pushed back on Thr...

Jan 26, 2026
Most Viewed

playstation super spectral resolution explained

PlayStation Spectral Super Resolution () is ’s machine‑learning based upscaler introduced with the that analyzes lower‑resolution frames and reconstructs higher‑detail 4K (and beyond) output using cus...

Jan 26, 2026

Have any game studios published postmortems or technical blogs addressing alleged performance regressions in Unreal Engine 5?

No game-studio-authored postmortems or technical blogs addressing alleged performance regressions in are documented in the provided reporting; instead the record assembled here consists mainly of user...

Dec 15, 2025

marvel rivals performance on the standard playstation 5

Sony and NetEase state Marvel Rivals targets a stable 60 frames-per-second at 1440p on the standard PS5, with an optional High Frame Rate mode that can reach 120 FPS where supported; the PS5 Pro aims ...

Feb 4, 2026

Does mh wilds run better if you own dlc

Yes—with important caveats. Multiple independent investigations and community tests found that ’ PC build performs measurably better when the game detects lots of (or when the DLC-presence check is by...

Jan 26, 2026

does pssr use spacial or temporal ai upscaling, explain

(PlayStation Spectral Super Resolution) is an AI-driven upscaler that primarily operates as a temporal upscaling / temporal anti-aliasing replacement — it analyzes sequences of frames and motion infor...